I then went with the ticking clock aspect where you have a timeline for suspense before something is meant to happen , so it was the book matchbox ,the oven as the prop which he turns on the gas but falls asleep and forgets to turned it off, eventually waking up and striking a match to light the oven and then boom big explosion. The problem with the idea when I drew the idea up, the matchbox didn't feel right he didn't show the characteristics that are needed to show a narcoleptic matchbox so I the did the same influence map but just changed the matchbox so you can see what influences that were used.
My story changed and I thought I would add a second character that was not a matchbox I thought maybe a sherry glass would go well .The idea is a matchbox falling asleep in front of an armchair and a match roles under it and catches light and the sherry glass helps rescue the match box. Then the problem was it was too focused on the sherry glass and not on the matchbox itself.
My first ideal was looking at the matchboxes and the differing styles and designs a matchbox had. I looked at the typical matchbox as seen in the top right corner as a main influence but I like the idea of the book matchbox that flips open.
This influence map is the way I designed the matchbox, the style of comedy and personality I wanted to have coming from the story are similar to the classic cartoon of krazy kat and ignatz mouse: 1916 which is the bottom image, as well as Dud leaves home : 1919 seen under the Pixar image on the right hand side. The main thing I tried to do with this animation and character design is making it similar to the Pixar lamp where it has no face or limbs but simple gestures that express what it is feeling which I try to use for the matchbox.